AP® Computer Science A glossary
Class
Course: AP® Computer Science A Shows up in: Unit 1: Using Objects and Methods
The formal implementation, or blueprint, of the attributes and behaviors of an object. A class defines a reference type.
Appears in the course and exam description (CED): 1.12.A.11.7.A.1
A class describes what its objects store (attributes) and what they can do (behaviors). Many objects can be created from one class.
Plant fern = new Plant("Fern", 30);
Plant mint = new Plant("Mint", 12);
System.out.println(fern.getHeight() + " " + mint.getHeight());
Output:
30 12 Learn it properly, with a checkpoint 1.12 Objects: Instances of Classes